I’m a California-based VFX Artist and Concept Artist who loves designing and creating explosions for Games. I have worked on AA titles, and I’m always excited to talk about potential projects and collaborations.
● Worked with clients to include their feedback and ensure
that the finished concepts matched their expectations and
desired results.
● Developed a reputation for excellent teamwork,
problem-solving capabilities, and the flexibility to adjust to
various clients and projects.
● Completed tasks for Visual Development and World Building to define the Environments and Visual Effects for “Yasuke: A Lost Descendant”
● Created Visual Effects, Environment Concepts, and 3D Assets
● Being a strong asset to the studio’s artistic pipeline and adaptive to the needs of the team
● Designed unique environments, props, and VFX with a
remote workforce for the game "Fangs".
● Stopped by various departments to consult with managers
and discuss and share concept designs.
● Took part in weekly playtests to find bugs and offer helpful
criticism on the design and gameplay of the game.
● Demonstrated communication and collaboration skills, with
the ability to work effectively with team members.